
Turok and Andar gatecrash a pteranodon sleepover.

This issue has two Keys of Knowledge features, both of which spotlight Native
American tribes you don't often see in cowboy movies, among them the
Nuu-chah-nulth (or Nootka) and Tlingit, which is a pleasant surprise. It's exactly as informative as
you'd expect, spotlighting various trinkets and doodads rather than offering a
rounded insight into their cultures and livelihoods, but it's better than
naught. I'm learning something, even if it is mere trivia!
I so love the extremely abbreviated trivia given in kids material. Forget
providing context for these tidbits of knowledge, something that could clue a
young mind into cause and effect — these folks be hairy just because. No mention of
the fact they predominantly settled in Alaska and other regions where you best
be wrappin' up.

The in medias res teaser returns after last issue's hiatus, and brings us an
absolute banger of an opening: Turok and Andar hanging on for life, a cave
opening belching fire above them and filling the skies with burning pteranodons!
The blue skies make this look convivial, but it might be up there with the most
nightmarish scenarios the pair have found themselves in.


But we'll worry about that when we come to it. T & A are en route to a possible exit from Lost
Valley, a cliff with a cave that could feasibly lead them home... but first, the
long journey to it! Let's think instead about the mysterious cloud over the
night sky, one that sends all the honkers of the lead into a fearful frenzy...
and come morning, they've been picked clean! Nothing but bones! Once
again the imagination soars; what could have left such a wake of devastation? A
roving
flesh-eating bacteria? More killer ants? The two speculate while having a dip...


... and the answer reveals itself as a veritable cloud of albino pteranodons!
They blot out the sky as they descend upon an attacking t-rex, doing what they
do best and reducing it to
bones in a matter of seconds.
A terrifying image, one already implanted on my young mind courtesy of The Far
Side... but the pedant in me has to say, you can't de-bone (de-flesh?) a t-rex
with beaks that huge, surely? How do they nibble between the ribs? You could
assume the skeletons
from the other night had some bottom-feeders come in to
pick up the leftovers, but that's a grade A museum-quality skeleton right here.
Just spray some Febreeze to take away the smell of death and you're golden. But
I digress.


Turok was paying attention to more important things than a childrens comic's
rightful aversion to portraying gore: the pteranodons emerged from the cliff cave they
were journeying to! Knowing they only come out at night (mostly), they make the
risky ascent up the cliff, scaling it while the beasts are out hunting...

... and as you'd expect, find the cave to be vast and roomy, lined with nests
and slippery debris. It's vast — very, very vast, featuring pits and chasms
with no known end to them, twists and turns that have them lost for what feel
like hours... and at the end of it all, there is nothing but an empty wall. This
is the last thing they wanted to find, especially knowing it won't be long 'til
the pteranodons return home!


The two are given no choice but to abandon their torches, play possum, and hope
the pteranodons don't see them as they go to beddy-byes. One does spot them, and they're forced to stab it before it snitches. Lying low until
the herd return and settle into their roost, they slowly sneak back out to the
cave entrance, careful not to stir the slumbering beasts...


... until their abandoned torches set the nests aflame, the whole cave erupting
into pandemonium. Given no choice but to run for it, fighting off any who dare
stop them, a fortuitous vine is enough to take them back to safe ground again.
though they made no effort to stop the threat of these carnivorous,
all-consuming terrors, they got what they came for — if there's no exit,
there's point hanging around.

A lightweight story but one with some boffo artwork and an absolutely killer
opening... that doesn't actually take place as depicted during the story. very
much an issue that leans on its lush illustrations to carry the plot, but each
setpiece feels plenty immersive.
It's arguably an insight into Turok's approach to life in Lost Valley: the
albino pteranodons are savaging the wildlife, forcing them to hide in fear
during the night, seemingly to no avail... but so long as people aren't under
threat, or they're doing irreparable harm to the food chain, he sees no reason
to butt in. Nature plays its course, and sometimes it can be a cruel mistress,
but that's no reason to lay waste to an entire colony of animals... at least,
not intentionally. Should they
encroach on a tribe of well-meaning cavemen, though, and that's a different
story.